I will definitely look into supporting them. Incidentally this also covers game genie codes, which are 6 or 8 alphabet strings that respectively encode address-value and address-value-compare cheats. The "S" prefix on the other han, just seems to return the specified cheat value without comparing anything. ![]() The mechanism isn't foolproof, because potentially multiple banks might have he same value at the same cheat location, albeit unlikely. It is essentially a system to ensure that the value is overridden only when the right PRG bank is in place. ![]() I was also curious on what was intended by the compare value. cht/.chx files for this game or how do i put cheat codes or make those cheat codes then. cht/.chx file to a directory which isnt important since i know how to do this. "S" denotes a cheat that is a read-substitute-style cheat(such as with Game Genie cheats), and a "C" denotes that the cheat has a compare value. i tried to search it up and all I got was cheat codes but I dont know how to insert them since my nsui snes9x says that I need to copy my. ![]() The format is as follows(text in brackets represents optional parameters):Īddress(hex):Value(hex):DescriptionĪ colon(:) near the beginning of the line is used to disable the cheat. Each line represents a one-byte memory patch. The files are in a simple plain-text format. By default cheat files (.cht) are stored in the "cheats" subdirectory under the base FCEUX.
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